~danieljabailey/inkscape/arc_node_editor

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<?xml version="1.0" encoding="UTF-8"?>
<!-- Copyright 2016 Richard Hughes <richard@hughsie.com> -->
<component type="desktop">
  <id>inkscape.desktop</id>
  <metadata_license>CC0-1.0</metadata_license>
  <project_license>GPL-2.0+</project_license>
  <translation type="gettext">inkscape</translation>
  <_name>Inkscape</_name>
  <_summary>Vector Graphics Editor</_summary>
  <description>
    <_p>
      An Open Source vector graphics editor, with capabilities similar to
      Illustrator, CorelDraw, or Xara X, using the W3C standard Scalable Vector
      Graphics (SVG) file format.
    </_p>
    <_p>
      Inkscape supports many advanced SVG features (markers, clones, alpha blending,
      etc.) and great care is taken in designing a streamlined interface.
      It is very easy to edit nodes, perform complex path operations, trace
      bitmaps and much more.
      We also aim to maintain a thriving user and developer community by using
      open, community-oriented development.
    </_p>
  </description>
  <url type="homepage">http://inkscape.org/</url>
  <url type="bugtracker">https://inkscape.org/en/contribute/report-bugs/</url>
  <url type="donation">https://inkscape.org/en/support-us/donate/</url>
  <url type="help">https://inkscape.org/en/learn/books/</url>
  <screenshots>
    <screenshot type="default">
      <image>https://raw.githubusercontent.com/hughsie/fedora-appstream/master/screenshots-extra/inkscape/a.png</image>
      <_caption>Main application window</_caption>
    </screenshot>
  </screenshots>
  <update_contact><!-- upstream-contact_at_email.com --></update_contact>
</component>