The party decides to head in the direction of the trail of the lizardfolk that Gary was tracking a while ago, but first there’s some interest in establishing a base camp in town. Gayr camps in the woods most of the time but the rest of the party has been sleeping under various tables in the tavern for months now and honestly the barkeep is over it. Land in Westview is pretty much a homesteading situation so they talk to Captain Mills and she gives them a couple acres to develop, if they need more land they can have a bit more later, Westview isn’t exactly built up. They stop by Carl’s Club and pick up a large pavilion style tent and a couple smaller tents for individual sleeping quarters for the time being, then set out.

They reach Camp Dwarfoe in the evening as usual. Unfortunately, Qweewiq has eaten most of Elmer’s herb garden, though not all of it. Hopefully flail snail slime is a fertilizer. They do collect a few more jars of snail glow up and Elmer chastises Qweewiq thoroughly. Reg hears a giant toad hop by in the night but decides not to investigate. Nahala, however, is attacked by gnolls and raises the alarm. The party deals with them relatively easily, finding some relatively valuable gems on the gnoll leader.

After disposing of the gnolls, the party continues south and Gary manages to pick up some remnants of the trail of the lizard folk they’d followed before. Since it’s heading in a relatively consistent direction they are able to follow it for some distance despite the passage of time. Eventually they come upon a bend in the river with an ancient, ziggurat style temple with some lizardfolk huts in a clearing in front, though they decide to deal with this another time when they’re better rested.