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  • Committer: Dietrich Bollmann
  • Date: 2009-04-26 06:25:14 UTC
  • mfrom: (184.1.520)
  • Revision ID: diresu@web.de-20090426062514-ly27wepl1t5d7p8s
Update to state of blender repository from 2009-04-26 revision 19927.

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static void valuefn(float *out, float *coord, bNode *node, bNodeStack **in, short thread)
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{
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        float coord1[3], coord2[3];
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        float x, y, z;
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        tex_input_vec(coord1, in[0], coord, thread);
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        tex_input_vec(coord2, in[1], coord, thread);