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Viewing changes to source/gameengine/Physics/Bullet/CcdGraphicController.h

  • Committer: Dietrich Bollmann
  • Date: 2009-04-26 06:25:14 UTC
  • mfrom: (184.1.520)
  • Revision ID: diresu@web.de-20090426062514-ly27wepl1t5d7p8s
Update to state of blender repository from 2009-04-26 revision 19927.

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        void setLocalAabb(const btVector3& aabbMin,const btVector3& aabbMax);
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        void setLocalAabb(const MT_Point3& aabbMin,const MT_Point3& aabbMax);
 
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        virtual void setLocalAabb(const PHY__Vector3& aabbMin,const PHY__Vector3& aabbMax);
 
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        virtual void setLocalAabb(const float aabbMin[3],const float aabbMax[3]);
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        PHY_IMotionState* GetMotionState() { return m_motionState; }
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        void getAabb(btVector3& aabbMin, btVector3& aabbMax);