1
//------------------------------------------------------------------------------
3
// This code was generated by a tool.
4
// Runtime Version:2.0.50727.4918
6
// Changes to this file may cause incorrect behavior and will be lost if
7
// the code is regenerated.
9
//------------------------------------------------------------------------------
11
namespace Do.Interface.Windows.AnimationBase.Properties {
16
/// A strongly-typed resource class, for looking up localized strings, etc.
18
// This class was auto-generated by the StronglyTypedResourceBuilder
19
// class via a tool like ResGen or Visual Studio.
20
// To add or remove a member, edit your .ResX file then rerun ResGen
21
// with the /str option, or rebuild your VS project.
22
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
23
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25
internal class Resources {
27
private static global::System.Resources.ResourceManager resourceMan;
29
private static global::System.Globalization.CultureInfo resourceCulture;
31
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
32
internal Resources() {
36
/// Returns the cached ResourceManager instance used by this class.
38
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
39
internal static global::System.Resources.ResourceManager ResourceManager {
41
if (object.ReferenceEquals(resourceMan, null)) {
42
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Do.Interface.Windows.AnimationBase.Properties.Resources", typeof(Resources).Assembly);
50
/// Overrides the current thread's CurrentUICulture property for all
51
/// resource lookups using this strongly typed resource class.
53
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
54
internal static global::System.Globalization.CultureInfo Culture {
56
return resourceCulture;
59
resourceCulture = value;
63
internal static byte[] gui {
65
object obj = ResourceManager.GetObject("gui", resourceCulture);
66
return ((byte[])(obj));