~dstroppa/juju-core/joyent-provider-storage

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
// Copied with small adaptations from the reflect package in the
// Go source tree.

// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

// Deep equality test via reflection

package checkers

import "reflect"

// During deepValueEqual, must keep track of checks that are
// in progress.  The comparison algorithm assumes that all
// checks in progress are true when it reencounters them.
// Visited comparisons are stored in a map indexed by visit.
type visit struct {
	a1  uintptr
	a2  uintptr
	typ reflect.Type
}

// Tests for deep equality using reflected types. The map argument tracks
// comparisons that have already been seen, which allows short circuiting on
// recursive types.
func deepValueEqual(v1, v2 reflect.Value, visited map[visit]bool, depth int) bool {
	if !v1.IsValid() || !v2.IsValid() {
		return v1.IsValid() == v2.IsValid()
	}
	if v1.Type() != v2.Type() {
		return false
	}

	// if depth > 10 { panic("deepValueEqual") }	// for debugging
	hard := func(k reflect.Kind) bool {
		switch k {
		case reflect.Array, reflect.Map, reflect.Slice, reflect.Struct:
			return true
		}
		return false
	}

	if v1.CanAddr() && v2.CanAddr() && hard(v1.Kind()) {
		addr1 := v1.UnsafeAddr()
		addr2 := v2.UnsafeAddr()
		if addr1 > addr2 {
			// Canonicalize order to reduce number of entries in visited.
			addr1, addr2 = addr2, addr1
		}

		// Short circuit if references are identical ...
		if addr1 == addr2 {
			return true
		}

		// ... or already seen
		typ := v1.Type()
		v := visit{addr1, addr2, typ}
		if visited[v] {
			return true
		}

		// Remember for later.
		visited[v] = true
	}

	switch v1.Kind() {
	case reflect.Array:
		if v1.Len() != v2.Len() {
			return false
		}
		for i := 0; i < v1.Len(); i++ {
			if !deepValueEqual(v1.Index(i), v2.Index(i), visited, depth+1) {
				return false
			}
		}
		return true
	case reflect.Slice:
		// No check for nil == nil here.

		if v1.Len() != v2.Len() {
			return false
		}
		if v1.Pointer() == v2.Pointer() {
			return true
		}
		for i := 0; i < v1.Len(); i++ {
			if !deepValueEqual(v1.Index(i), v2.Index(i), visited, depth+1) {
				return false
			}
		}
		return true
	case reflect.Interface:
		if v1.IsNil() || v2.IsNil() {
			return v1.IsNil() == v2.IsNil()
		}
		return deepValueEqual(v1.Elem(), v2.Elem(), visited, depth+1)
	case reflect.Ptr:
		return deepValueEqual(v1.Elem(), v2.Elem(), visited, depth+1)
	case reflect.Struct:
		for i, n := 0, v1.NumField(); i < n; i++ {
			if !deepValueEqual(v1.Field(i), v2.Field(i), visited, depth+1) {
				return false
			}
		}
		return true
	case reflect.Map:
		// No check for nil == nil here.

		if v1.Len() != v2.Len() {
			return false
		}
		if v1.Pointer() == v2.Pointer() {
			return true
		}
		for _, k := range v1.MapKeys() {
			if !deepValueEqual(v1.MapIndex(k), v2.MapIndex(k), visited, depth+1) {
				return false
			}
		}
		return true
	case reflect.Func:
		if v1.IsNil() && v2.IsNil() {
			return true
		}
		// Can't do better than this:
		return false
	case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
		return v1.Int() == v2.Int()
	case reflect.Uint, reflect.Uintptr, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
		return v1.Uint() == v2.Uint()
	case reflect.Float32, reflect.Float64:
		return v1.Float() == v2.Float()
	case reflect.Complex64, reflect.Complex128:
		return v1.Complex() == v2.Complex()
	case reflect.Bool:
		return v1.Bool() == v2.Bool()
	case reflect.String:
		return v1.String() == v2.String()
	case reflect.Chan, reflect.UnsafePointer:
		return v1.Pointer() == v2.Pointer()
	default:
		panic("unexpected type " + v1.Type().String())
	}
}

// DeepEqual tests for deep equality. It uses normal == equality where
// possible but will scan elements of arrays, slices, maps, and fields of
// structs. In maps, keys are compared with == but elements use deep
// equality. DeepEqual correctly handles recursive types. Functions are equal
// only if they are both nil.
// DeepEqual differs from reflect.DeepEqual in that an empty
// slice is equal to a nil slice, and an empty map is equal to a nil map.
func DeepEqual(a1, a2 interface{}) bool {
	if a1 == nil || a2 == nil {
		return a1 == a2
	}
	v1 := reflect.ValueOf(a1)
	v2 := reflect.ValueOf(a2)
	if v1.Type() != v2.Type() {
		return false
	}
	return deepValueEqual(v1, v2, make(map[visit]bool), 0)
}