~dylanmccall/+junk/synaptics-kinetic-pointer

Viewing all changes in revision 8.

  • Committer: Dylan McCall
  • Date: 2008-12-13 18:36:48 UTC
  • Revision ID: dmccall@dylan-laptop-20081213183648-whvkkp1taz40mzru
Instead of seperate X and Y components, glide function is now 
calculating based on angle and a scalar speed.
Added top speed. Glide speed is not allowed to exceed it. This seems to 
have resolved the erratic pointer movements.

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