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by damienlmoore at gmail
Code::Blocks 16.01 |
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<CodeBlocks_project_file>
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<FileVersion major="1" minor="6" /> |
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<Project>
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<Option title="Games wx3.0.x (64 bit)" /> |
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<Option compiler="gcc" /> |
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<Build>
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<Target title="default"> |
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<Option output="../../../devel30_64/share/CodeBlocks/plugins/byogames.dll" prefix_auto="0" extension_auto="0" /> |
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<Option object_output="../../../.objs30_64/plugins/contrib/byogames" /> |
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<Option type="3" /> |
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<Option compiler="gcc" /> |
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<Option parameters="--debug-log --multiple-instance -na -ns -nd -p debug" /> |
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<Option host_application="../../../devel30_64/codeblocks.exe" /> |
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<Option run_host_application_in_terminal="0" /> |
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</Target>
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<Environment>
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<Variable name="WX_CFG" value="" /> |
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<Variable name="WX_SUFFIX" value="u" /> |
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<Variable name="WX_VERSION" value="30" /> |
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</Environment>
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</Build>
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<VirtualTargets>
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<Add alias="All" targets="default;" /> |
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</VirtualTargets>
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<Compiler>
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<Add option="-Wall" /> |
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<Add option="$(#CB_RELEASE_TYPE)" /> |
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<Add option="-pipe" /> |
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<Add option="-fmessage-length=0" /> |
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<Add option="-fexceptions" /> |
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<Add option="-mthreads" /> |
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<Add option="-DcbDEBUG" /> |
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<Add option="-DNOPCH" /> |
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<Add option="-DHAVE_W32API_H" /> |
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<Add option="-D__WXMSW__" /> |
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<Add option="-D_WIN64" /> |
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<Add option="-DWXUSINGDLL" /> |
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<Add option="-DwxUSE_UNICODE" /> |
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<Add option="-DBUILDING_PLUGIN" /> |
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<Add directory="$(#WX30_64.include)" /> |
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<Add directory="$(#WX30_64.lib)/gcc_dll$(WX_CFG)/msw$(WX_SUFFIX)" /> |
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<Add directory="../../../include" /> |
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<Add directory="../../../sdk/wxscintilla/include" /> |
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<Add directory="../../../include/tinyxml" /> |
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</Compiler>
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<ResourceCompiler>
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<Add directory="$(#WX30_64.include)" /> |
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</ResourceCompiler>
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<Linker>
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<Add option="-Wl,--enable-auto-import" /> |
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<Add option="-mthreads" /> |
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<Add library="wxmsw$(WX_VERSION)$(WX_SUFFIX)" /> |
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<Add library="codeblocks" /> |
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<Add directory="$(#WX30_64.lib)/gcc_dll$(WX_CFG)" /> |
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<Add directory="../../../devel30_64" /> |
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</Linker>
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<ExtraCommands>
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<Add after="zip -j9 ..\..\..\devel30_64\share\CodeBlocks\byogames.zip manifest.xml" /> |
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<Mode after="always" /> |
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</ExtraCommands>
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<Unit filename="byocbtris.cpp" /> |
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<Unit filename="byocbtris.h" /> |
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<Unit filename="byoconf.cpp" /> |
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<Unit filename="byoconf.h" /> |
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<Unit filename="byogame.cpp" /> |
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<Unit filename="byogame.h" /> |
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<Unit filename="byogamebase.cpp" /> |
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<Unit filename="byogamebase.h" /> |
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<Unit filename="byogames.cpp" /> |
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<Unit filename="byogames.h" /> |
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<Unit filename="byogameselect.cpp" /> |
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<Unit filename="byogameselect.h" /> |
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<Unit filename="byosnake.cpp" /> |
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<Unit filename="byosnake.h" /> |
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<Unit filename="manifest.xml" /> |
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<Extensions>
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<code_completion /> |
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<wxsmith version="1"> |
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<gui name="wxWidgets" src="" main="" init_handlers="necessary" language="CPP" /> |
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<resources>
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<wxScrollingDialog wxs="wxsmith/byoGameSelect.wxs" src="byogameselect.cpp" hdr="byogameselect.h" fwddecl="0" i18n="1" name="byoGameSelect" language="CPP" /> |
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<wxPanel wxs="wxsmith/byoConf.wxs" src="byoconf.cpp" hdr="byoconf.h" fwddecl="0" i18n="1" name="byoConf" language="CPP" /> |
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</resources>
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</wxsmith>
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<envvars /> |
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<debugger /> |
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</Extensions>
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</Project>
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</CodeBlocks_project_file>
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