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/*-
* Copyright (c) 2011-2012 Scott Ringwelski <sgringwe@mtu.edu>
*
* Originally Written by Scott Ringwelski for BeatBox Music Player
* BeatBox Music Player: http://www.launchpad.net/beat-box
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
using Gee;
public class BeatBox.EqualizerPreset : Object {
public string name;
public ArrayList<int> gains;
public bool is_default { get; set;}
public EqualizerPreset.basic(string name) {
this.name = name;
gains = new ArrayList<int>();
for(int i = 0; i < 10; ++i)
this.gains.add(0);
}
public EqualizerPreset.with_gains(string name, int[] items) {
this.name = name;
this.gains = new ArrayList<int>();
for(int i = 0; i < 10; ++i)
this.gains.add(items[i]);
}
public void setGain(int index, int val) {
if(index > 9)
return;
gains.set(index, val);
}
public int getGain(int index) {
return gains.get(index);
}
}
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