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/////////////////////////////////////////////////////////////
// //
// Copyright (c) 2007-2014 by The University of Queensland //
// Centre for Geoscience Computing //
// http://earth.uq.edu.au/centre-geoscience-computing //
// //
// Primary Business: Brisbane, Queensland, Australia //
// Licensed under the Open Software License version 3.0 //
// http://www.opensource.org/licenses/osl-3.0.php // // //
/////////////////////////////////////////////////////////////
#ifndef __INTERSECT_VOLUME_SET_H
#define __INTERSECT_VOLUME_SET_H
// --- Project includes ---
#include "AVolume3D.h"
// --- STL includes ---
#include <map>
using std::map;
class IntersectionVol : public AVolume3D
{
protected:
AVolume3D* m_vol1;
AVolume3D* m_vol2;
public:
IntersectionVol ();
IntersectionVol (AVolume3D& , AVolume3D&);
virtual ~IntersectionVol (){};
virtual const map<double,const AGeometricObject*> getClosestObjects(const Vector3&,int) const;
virtual pair<Vector3,Vector3> getBoundingBox();
virtual Vector3 getAPoint(int) const;
virtual bool isIn(const Vector3&) const;
virtual bool isIn(const Sphere&);
virtual bool isFullyOutside(const Sphere&);
virtual int getNumberSubVolumes()const{return 1;};
friend ostream& operator << (ostream&,const IntersectionVol&);
};
#endif // __INTERSECT_VOLUME_SET_H
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