~extremepopcorn/dhlib/dhlib_ep

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package fortress;

//import mathx.FlashMatrix;
import mathx.Matrix;

/**
 * Could instead used Matrix<Int> here, but
 * I'm guessing this is faster
 *
 * With the current operations it isn't any faster, so I'll
 * stick with the correct type for now... (there are some
 * things that could be optimized with a flash bitmap,
 * like edge detection/convulutions)
 */
//typedef Int24Matrix = FlashMatrix;
typedef Int24Matrix = Matrix<Int>;