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package fortress; class LiveEvent extends gamex.BaseEvent { static public var OBJECT_PLACED : String = "fort_placelive"; //objects have been put on the map static public var OBJECT_REMOVED : String = "fort_removelive"; //the objects have been removed public var liveObjs : Array<LiveObject>; public function new( type : String ) { liveObjs = new Array<LiveObject>(); super( type ); } } |