38.1.1
by David Henningsson
Add PulseAudio backend |
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/****************************************************************************
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**
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** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/legal
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**
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** This file was taken from qt5 and modified by
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** David Henningsson <david.henningsson@canonical.com> for usage in
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** telepathy-ofono.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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****************************************************************************/
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#ifndef QPULSEAUDIOENGINE_H
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#define QPULSEAUDIOENGINE_H
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#include <QtCore/qmap.h> |
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#include <QtCore/qbytearray.h> |
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149.1.1
by Tiago Salem Herrmann
Move pulseaudio operations to a separate thread. |
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#include <QThread> |
38.1.1
by David Henningsson
Add PulseAudio backend |
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#include <pulse/pulseaudio.h> |
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101.1.1
by Ricardo Salveti de Araujo
Improve event handling from pulse, also exporting mode changes. |
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enum AudioMode { |
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AudioModeEarpiece = 0x0001, |
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AudioModeWiredHeadset = 0x0002, |
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AudioModeSpeaker = 0x0004, |
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AudioModeBluetooth = 0x0008, |
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AudioModeBtOrWiredOrEarpiece = AudioModeBluetooth | AudioModeWiredHeadset | AudioModeEarpiece, |
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AudioModeWiredOrEarpiece = AudioModeWiredHeadset | AudioModeEarpiece, |
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AudioModeWiredOrSpeaker = AudioModeWiredHeadset | AudioModeSpeaker |
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};
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149.1.1
by Tiago Salem Herrmann
Move pulseaudio operations to a separate thread. |
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101.1.1
by Ricardo Salveti de Araujo
Improve event handling from pulse, also exporting mode changes. |
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Q_DECLARE_METATYPE(AudioMode) |
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typedef QList<AudioMode> AudioModes; |
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Q_DECLARE_METATYPE(AudioModes) |
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149.1.1
by Tiago Salem Herrmann
Move pulseaudio operations to a separate thread. |
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enum CallStatus { |
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CallRinging, |
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CallActive, |
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CallEnded
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};
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Q_DECLARE_METATYPE(CallStatus) |
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38.1.1
by David Henningsson
Add PulseAudio backend |
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QT_BEGIN_NAMESPACE
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149.1.1
by Tiago Salem Herrmann
Move pulseaudio operations to a separate thread. |
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class QPulseAudioEngineWorker : public QObject |
38.1.1
by David Henningsson
Add PulseAudio backend |
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{
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Q_OBJECT
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public: |
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149.1.1
by Tiago Salem Herrmann
Move pulseaudio operations to a separate thread. |
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QPulseAudioEngineWorker(QObject *parent = 0); |
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~QPulseAudioEngineWorker(); |
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38.1.1
by David Henningsson
Add PulseAudio backend |
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pa_threaded_mainloop *mainloop() { return m_mainLoop; } |
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pa_context *context() { return m_context; } |
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154.2.1
by Tiago Salem Herrmann
Check and create PA context before using it. |
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bool createPulseContext(void); |
101.1.7
by Ricardo Salveti de Araujo
qpulseaudioengine: better handling the pulseaudio connection |
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int setupVoiceCall(void); |
91.1.1
by Ricardo Salveti de Araujo
Adding support for handsfree/headset (bluetooth). |
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void restoreVoiceCall(void); |
101.1.1
by Ricardo Salveti de Araujo
Improve event handling from pulse, also exporting mode changes. |
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/* Callbacks to be used internally */
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38.1.1
by David Henningsson
Add PulseAudio backend |
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void cardInfoCallback(const pa_card_info *card); |
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void sinkInfoCallback(const pa_sink_info *sink); |
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45.1.4
by David Henningsson
Add function for setting mic mute |
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void sourceInfoCallback(const pa_source_info *source); |
91.1.1
by Ricardo Salveti de Araujo
Adding support for handsfree/headset (bluetooth). |
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void serverInfoCallback(const pa_server_info *server); |
101.1.1
by Ricardo Salveti de Araujo
Improve event handling from pulse, also exporting mode changes. |
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void plugCardCallback(const pa_card_info *card); |
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void updateCardCallback(const pa_card_info *card); |
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void unplugCardCallback(); |
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Q_SIGNALS: |
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void audioModeChanged(const AudioMode mode); |
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void availableAudioModesChanged(const AudioModes modes); |
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44.1.1
by David Henningsson
Ensure output is correct even after plug/unplug of headphones |
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public Q_SLOTS: |
101.1.1
by Ricardo Salveti de Araujo
Improve event handling from pulse, also exporting mode changes. |
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void handleCardEvent(const int evt, const unsigned int idx); |
149.1.2
by Tiago Salem Herrmann
Fix signaling between threads |
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void setCallMode(CallStatus callstatus, AudioMode audiomode); |
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void setMicMute(bool muted); /* True if muted, false if unmuted */ |
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101.1.1
by Ricardo Salveti de Araujo
Improve event handling from pulse, also exporting mode changes. |
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38.1.1
by David Henningsson
Add PulseAudio backend |
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private: |
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pa_mainloop_api *m_mainLoopApi; |
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pa_threaded_mainloop *m_mainLoop; |
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pa_context *m_context; |
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101.1.1
by Ricardo Salveti de Araujo
Improve event handling from pulse, also exporting mode changes. |
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AudioModes m_availableAudioModes; |
91.1.1
by Ricardo Salveti de Araujo
Adding support for handsfree/headset (bluetooth). |
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CallStatus m_callstatus; |
101.1.1
by Ricardo Salveti de Araujo
Improve event handling from pulse, also exporting mode changes. |
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AudioMode m_audiomode; |
101.1.6
by Ricardo Salveti de Araujo
Only switch to wired in case of earpiece or speaker |
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AudioMode m_audiomodetoset; |
101.1.1
by Ricardo Salveti de Araujo
Improve event handling from pulse, also exporting mode changes. |
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bool m_micmute, m_handleevent; |
45.1.3
by David Henningsson
Refactor four variables into two |
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std::string m_nametoset, m_valuetoset; |
91.1.1
by Ricardo Salveti de Araujo
Adding support for handsfree/headset (bluetooth). |
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std::string m_defaultsink, m_defaultsource; |
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std::string m_bt_hsp, m_bt_hsp_a2dp; |
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std::string m_voicecallcard, m_voicecallhighest, m_voicecallprofile; |
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45.1.2
by David Henningsson
Refactor waiting for pulseaudio into separate function |
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bool handleOperation(pa_operation *operation, const char *func_name); |
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101.1.7
by Ricardo Salveti de Araujo
qpulseaudioengine: better handling the pulseaudio connection |
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void releasePulseContext(void); |
149.1.1
by Tiago Salem Herrmann
Move pulseaudio operations to a separate thread. |
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};
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class QPulseAudioEngine : public QObject |
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{
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Q_OBJECT
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public: |
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explicit QPulseAudioEngine(QObject *parent = 0); |
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~QPulseAudioEngine(); |
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static QPulseAudioEngine *instance(); |
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void setCallMode(CallStatus callstatus, AudioMode audiomode); |
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void setMicMute(bool muted); /* True if muted, false if unmuted */ |
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Q_SIGNALS: |
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void audioModeChanged(const AudioMode mode); |
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void availableAudioModesChanged(const AudioModes modes); |
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private: |
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QPulseAudioEngineWorker *mWorker; |
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QThread mThread; |
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};
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38.1.1
by David Henningsson
Add PulseAudio backend |
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QT_END_NAMESPACE
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#endif
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