/**************************************************************************** ** ** Copyright (C) 2014 Canonical, Ltd. ** ** Authors: ** Andreas Pokorny ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ****************************************************************************/ #ifndef POWERDAUDIOMODEMEDIATOR_H #define POWERDAUDIOMODEMEDIATOR_H #include "powerd.h" #include #include #include class PowerD; /*! * \brief PowerDAudioModeMediator is responsible for configuring proximity * handling of powerd during different call states and used audio outputs. * In General that mean enabling sreen blanking on proximity events, when * a call is active and neither a bluetooth headset nor the speakers are used. */ class PowerDAudioModeMediator { public: PowerDAudioModeMediator(PowerD &powerd); void audioModeChanged(const QString &mode); void audioOutputClosed(); private: void apply() const; PowerD &powerd; bool mProximityEnabled{false}; }; #endif