project(unity-2d-launcher) include_directories( ${libunity-2d-private_SOURCE_DIR}/src ) # Source add_subdirectory(app) add_subdirectory(tests) file(GLOB launcher_QML *.qml) # Install install(FILES ${launcher_QML} DESTINATION ${UNITY_2D_DIR}/launcher ) install(DIRECTORY artwork DESTINATION ${UNITY_2D_DIR}/launcher )