~fboucault/unity-2d/declarative_view_global_pos

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/*
 * This file is part of unity-2d
 *
 * Copyright 2010-2011 Canonical Ltd.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 3.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

import QtQuick 1.0
import Effects 1.0

AbstractButton {
    id: groupHeader

    property string icon
    property alias label: title.text
    property bool folded: true
    property int availableCount

    effect: DropShadow {
                blurRadius: 6
                offset.x: 0
                offset.y: 0
                color: "white"
                enabled: groupHeader.state == "pressed"
            }

    Image {
        id: iconImage

        source: icon

        width: 22
        height: 22
        anchors.bottom: underline.top
        anchors.bottomMargin: 5
        anchors.left: parent.left
        anchors.leftMargin: 8
        fillMode: Image.PreserveAspectFit
        sourceSize.width: width
        sourceSize.height: height
    }

    TextCustom {
        id: title

        font.pixelSize: 16
        anchors.baseline: underline.top
        anchors.baselineOffset: -10
        anchors.left: iconImage.right
        anchors.leftMargin: 8
    }

    Item {
        id: moreResults

        visible: availableCount > 0
        anchors.left: title.right
        anchors.leftMargin: 11
        anchors.baseline: title.baseline

        opacity: groupHeader.state == "selected" || groupHeader.state == "pressed" ? 1.0 : 0.5
        Behavior on opacity {NumberAnimation { duration: 100 }}

        effect: DropShadow {
                    blurRadius: 4
                    offset.x: 0
                    offset.y: 0
                    color: "white"
                    enabled: moreResults.opacity == 1.0
                }

        TextCustom {
            id: label

            text: if(groupHeader.folded) {
                      if(availableCount == 1) {
                          return u2d.tr("See one more result")
                      } else {
                          return u2d.tr("See %1 more results").arg(availableCount)
                      }
                  } else {
                      return u2d.tr("See fewer results")
                  }

            anchors.left: parent.left
            anchors.baseline: parent.baseline
        }

        FoldingArrow {
            id: arrow

            folded: groupHeader.folded
            anchors.left: label.right
            anchors.leftMargin: 10
            anchors.verticalCenter: label.verticalCenter
        }
    }

    Rectangle {
        id: underline

        color: "white"
        opacity: groupHeader.state == "pressed" ? 0.45 : 0.3

        height: 1
        anchors.bottom: parent.bottom
        anchors.left: parent.left
        anchors.right: parent.right
    }
}