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/*
* This file is part of unity-2d
*
* Copyright 2010-2011 Canonical Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import QtQuick 1.0
SearchRefineOption {
id: searchRefineOption
Item {
id: header
KeyNavigation.down: filters
focus: true
anchors.top: parent.top
anchors.left: parent.left
anchors.right: parent.right
height: childrenRect.height
TextCustom {
id: title
anchors.top: parent.top
anchors.left: parent.left
text: searchRefineOption.title
font.pixelSize: 16
font.bold: true
font.underline: parent.state == "selected"
}
}
GridView {
id: filters
property int columns: 2
property int rowsPerColumn: Math.ceil(count/columns)
cellHeight: 35
cellWidth: width/columns
anchors.top: header.bottom
anchors.topMargin: 15
height: cellHeight * rowsPerColumn
boundsBehavior: Flickable.StopAtBounds
anchors.left: parent.left
anchors.right: parent.right
flow: GridView.TopToBottom
/* Make sure the first item is selected when getting the focus for the first time */
currentIndex: 0
KeyNavigation.up: header
delegate: TickBox {
height: filters.cellHeight
width: filters.cellWidth-5
/* Not checking for placeEntryModel != undefined leads to a segfault
when switching places */
text: placeEntryModel != undefined ? column_0 : ""
checked: dash.currentPage.model.activeSection == model.index
onClicked: placeEntryModel.activeSection = model.index
}
model: placeEntryModel != undefined ? placeEntryModel.sections : undefined
}
}
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