/* * Copyright (C) 2013,2015 Canonical, Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Authored by: Daniel d'Andrada */ #ifndef MOUSE_TOUCH_ADAPTOR_H #define MOUSE_TOUCH_ADAPTOR_H #include #include #include class QMouseEvent; class QTouchDevice; // Transforms QMouseEvents into single-finger QTouchEvents. class MouseTouchAdaptor : public QObject, public QAbstractNativeEventFilter { Q_OBJECT public: virtual ~MouseTouchAdaptor(); static MouseTouchAdaptor* instance(); // Filters mouse events and posts the equivalent QTouchEvents. bool nativeEventFilter(const QByteArray & eventType, void *message, long *result) override; Q_PROPERTY(bool enabled READ enabled WRITE setEnabled NOTIFY enabledChanged) bool enabled() const; void setEnabled(bool value); Q_SIGNALS: void enabledChanged(bool value); private: MouseTouchAdaptor(); bool handleButtonPress(xcb_button_press_event_t *pressEvent); bool handleButtonRelease(xcb_button_release_event_t *releaseEvent); bool handleMotionNotify(xcb_motion_notify_event_t *event); QWindow *findQWindowWithXWindowID(WId windowId); QTouchDevice *m_touchDevice; bool m_leftButtonIsPressed; bool m_enabled; }; #endif // MOUSE_TOUCH_ADAPTOR_H