41
41
struct grail_contact *touch, int max_touch)
43
43
const struct gesture_inserter *gin = ge->gin;
46
46
if (frame->num_active < max_touch)
47
47
max_touch = frame->num_active;
48
48
for (i = 0; i < max_touch; i++) {
49
49
struct grail_contact *t = &touch[i];
52
52
t->tool_type = ct->tool_type;