~game-hackers/game/terrain-collision-objects

Viewing all changes in revision 57.

  • Committer: Jean-Paul Calderone
  • Date: 2011-01-12 02:45:51 UTC
  • Revision ID: exarkun@divmod.com-20110112024551-3ui8jehdo0ouy6qp
Change the granularity used in the environment tests because the previous value of 1 is a little too special and can mask bugs.

Also adjust one test to account for the change in granularity.

This breaks test_dynamicsWorldUpdated because the simulation is not being stepped properly.

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