~game-hackers/game/trunk

Viewing all changes in revision 42.

  • Committer: Jean-Paul Calderone
  • Date: 2011-01-11 23:58:00 UTC
  • Revision ID: exarkun@divmod.com-20110111235800-4oe83c4mzamtgeq3
When loading terrain from a Surface, handle a zero pixel value (if not optimally, at least without error).

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