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  • Committer: Nathan Osman
  • Date: 2011-07-25 02:49:11 UTC
  • Revision ID: admin@quickmediasolutions.com-20110725024911-vh1af9g160fkmq3x
Added logging functions.

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    void preparePaint(int);
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    void donePaint();
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    // Functions that I know NOTHING about but figure must
 
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    // play some kind of important role in the plugin's life.
 
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    void postLoad();
 
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    bool glPaintOutput (const GLScreenPaintAttrib &,
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                        const GLMatrix &,
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                        const CompRegion &,