~glmark2-dev/glmark2/cel-shading

Viewing all changes in revision 282.

  • Committer: Jesse Barker
  • Date: 2013-08-13 17:18:04 UTC
  • Revision ID: jesse.barker@linaro.org-20130813171804-uxb479xn6kodj9qa
SceneShading: Tweak the cel shader to make the effect more visually
interesting (the actual math doesn't change).  Green on black makes for
better contrast than blue on black; also tweak the light position to
preserve some of the surface detail a little better.

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