~glmark2-dev/glmark2/libmatrix-util

Viewing all changes in revision 195.

  • Committer: Jesse Barker
  • Date: 2012-01-26 17:34:15 UTC
  • Revision ID: jesse.barker@linaro.org-20120126173415-45rzit7fksz90drd
Now that we get the common utility object (Log, Util, ShaderSource) from
libmatrix, remove them from glmark2 proper, and update to reflect the integration
of the libmatrix objects.

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