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Committer:
Jesse Barker
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Date:
2012-01-26 17:34:15 UTC
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Revision ID:
jesse.barker@linaro.org-20120126173415-45rzit7fksz90drd
Now that we get the common utility object (Log, Util, ShaderSource) from
libmatrix, remove them from glmark2 proper, and update to reflect the integration
of the libmatrix objects.