~glmark2-dev/glmark2/live-fps-context

Viewing all changes in revision 172.

  • Committer: Alexandros Frantzis
  • Date: 2011-11-30 11:02:09 UTC
  • mfrom: (171.1.3 bilinear-shader)
  • Revision ID: alexandros.frantzis@linaro.org-20111130110209-m5392iqst8oh1af3
SceneTexture: Add test for bilinear filtering implemented in the fragment shader.

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