~glmark2-dev/glmark2/obj-update

  • Committer: Jesse Barker
  • Date: 2013-01-29 19:13:52 UTC
  • Revision ID: jesse.barker@linaro.org-20130129191352-ekkbnnagh9cy6pbz
Model: Update convert_to_mesh() (really append_object_to_mesh()) to support the
separate normal and texcoord attributes that can come from OBJ file format face
descriptions.
Filename Latest Rev Last Changed Committer Comment Size
..
models 1 13 years ago Alexandros Frantzis Initial release of original OpenGL code. Diff
shaders 1 13 years ago Alexandros Frantzis Initial release of original OpenGL code. Diff
textures 1 13 years ago Alexandros Frantzis Initial release of original OpenGL code. Diff
wscript_build 148.2.2 12 years ago Jesse Barker Revert previous build changes as we don't need mos 299 bytes Diff Download File