~glmark2-dev/glmark2/obj-update

Viewing all changes in revision 266.

  • Committer: Jesse Barker
  • Date: 2013-01-30 23:07:13 UTC
  • Revision ID: jesse.barker@linaro.org-20130130230713-wt1zfqku6ynzno5l
Model: Should be the last pass.  This handles fairly arbitrary .obj content, but
not actually arbitrary content.  In particular, we support absolute indexed face
elements describing triangles.   The other features available from this file
format are unlikely to work and may require significant reworking of the mesh
representation to accommodate them.

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