~glmark2-dev/glmark2/refract

Viewing all changes in revision 260.

  • Committer: Jesse Barker
  • Date: 2012-12-11 19:47:05 UTC
  • Revision ID: jesse.barker@linaro.org-20121211194705-5mqas5nrk7p0f81l
SceneRefract: Pull the face culling and depth func switches into the render
target object.

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