/* tidy-depth-group.c: Simple ClutterGroup extension that enables depth testing * * Copyright (C) 2008 OpenedHand * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * * Written by: Chris Lord */ #include "tidy-depth-group.h" #include #include G_DEFINE_TYPE (TidyDepthGroup, tidy_depth_group, CLUTTER_TYPE_GROUP) static void tidy_depth_group_paint (ClutterActor *actor) { cogl_enable_depth_test (TRUE); CLUTTER_ACTOR_CLASS (tidy_depth_group_parent_class)->paint (actor); cogl_enable_depth_test (FALSE); } static void tidy_depth_group_class_init (TidyDepthGroupClass *klass) { ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass); actor_class->paint = tidy_depth_group_paint; } static void tidy_depth_group_init (TidyDepthGroup *self) { } ClutterActor * tidy_depth_group_new () { return CLUTTER_ACTOR (g_object_new (TIDY_TYPE_DEPTH_GROUP, NULL)); }