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  • Committer: Antonio Hernández
  • Date: 2011-11-23 10:58:07 UTC
  • Revision ID: git-v1:54e0524d2d1a6a0de1d5662a28d4edcd369d5b54
Tags: v0.2
Comment on this._boxPointer.hide() method.

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    let symbol = event.get_key_symbol();
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    if (symbol == Clutter.Escape  || symbol == Clutter.KEY_Left) {
 
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    if (symbol == Clutter.Escape || symbol == Clutter.KEY_Left) {
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        this.close(true);
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        return true;
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        return;
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    if (this._activeMenuItem)
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        this._activeMenuItem.setActive(false);
 
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    // TODO: We have to overwrite this._boxPointer.hide() method,
 
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    // remove the unwanted funcionality and leave the good things.
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    this._boxPointer.actor.hide(false);
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//    this._boxPointer.hide(false);
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