71
71
/* Register this ship as a friendly. */
72
72
p_patrol.attackersScript.$addFriendly(this.ship);
73
75
/* Get a unique name for the patrol ship. */
74
76
this.ship.displayName = p_patrol.mainScript.$uniqueShipName(this.ship.name);
75
77
/* Increase the number of patrol ships in the system. */