/* * This file is a part of the Cairo-Dock project * * Copyright : (C) see the 'copyright' file. * E-mail : see the 'copyright' file. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 3 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef __CAIRO_DOCK_OPENGL_FONT__ #define __CAIRO_DOCK_OPENGL_FONT__ #include #include #include "cairo-dock-struct.h" G_BEGIN_DECLS /** *@file cairo-dock-opengl-font.h This class provides different ways to draw text directly in OpenGL. * \ref cairo_dock_create_texture_from_text_simple lets you draw any text in any font, by creating a texture from a Pango font description. This is a convenient function but not very fast. * For a more efficient way, you load a font into a CairoDockGLFont with either : * \ref cairo_dock_load_bitmap_font to load a subset of any font into bitmaps (bitmaps are not influenced by the transformation matrix) * \ref cairo_dock_load_textured_font to load a subset of a Mono font into textures. * You then use \ref cairo_dock_draw_gl_text_at_position to draw the text. */ /** Create a texture from a text. The text is drawn in white, so that you can later colorize it with a mere glColor. *@param cText the text *@param cFontDescription a description of the font, for instance "Monospace Bold 12" *@param pSourceContext a cairo context, not altered by the function. *@param iWidth a pointer that will be filled with the width of the texture. *@param iHeight a pointer that will be filled with the height of the texture. *@return a newly allocated texture. */ GLuint cairo_dock_create_texture_from_text_simple (const gchar *cText, const gchar *cFontDescription, cairo_t* pSourceContext, int *iWidth, int *iHeight); /// Structure used to load a font for OpenGL text rendering. struct _CairoDockGLFont { GLuint iListBase; GLuint iTexture; gint iNbRows; gint iNbColumns; gint iCharBase; gint iNbChars; gdouble iCharWidth; gdouble iCharHeight; }; /* Load a font into bitmaps. You can load any characters of font with this function. The drawback is that each character is a bitmap, that is to say you can't zoom them. *@param cFontDescription a description of the font, for instance "Monospace Bold 12" *@param first first character to load. *@param count number of characters to load. *@return a newly allocated opengl font. */ //CairoDockGLFont *cairo_dock_load_bitmap_font (const gchar *cFontDescription, int first, int count); /** Load a font into textures. You can then render your text like a normal texture (zoom, etc). The drawback is that only a mono font can be used with this function. *@param cFontDescription a description of the font, for instance "Monospace Bold 12" *@param first first character to load. *@param count number of characters to load. *@return a newly allocated opengl font. */ CairoDockGLFont *cairo_dock_load_textured_font (const gchar *cFontDescription, int first, int count); /** Like the previous function, but loads the characters from an image. The image must be squared and contain the 256 extended ASCII characters in the alphabetic order. *@param cImagePath path to the image. *@return a newly allocated opengl font. */ CairoDockGLFont *cairo_dock_load_textured_font_from_image (const gchar *cImagePath); /** Free an opengl font. *@param pFont the font. */ void cairo_dock_free_gl_font (CairoDockGLFont *pFont); /** Compute the size a text will take for a given font. *@param cText the text *@param pFont the font. *@param iWidth a pointer that will be filled with the width of the text. *@param iHeight a pointer that will be filled with the height of the text. */ void cairo_dock_get_gl_text_extent (const gchar *cText, CairoDockGLFont *pFont, int *iWidth, int *iHeight); /** Render a text for a given font. In the case of a bitmap font, the current raster position is used. In the case of a texture font, the current model view is used. *@param cText the text *@param pFont the font. */ void cairo_dock_draw_gl_text (const guchar *cText, CairoDockGLFont *pFont); /** Like /ref cairo_dock_draw_gl_text but at a given position. *@param cText the text *@param pFont the font. *@param x x position of the left bottom corner of the text. *@param y y position of the left bottom corner of the text. */ void cairo_dock_draw_gl_text_at_position (const guchar *cText, CairoDockGLFont *pFont, int x, int y); /** Like /ref cairo_dock_draw_gl_text but resize the text so that it fits into a given area. Only works for a texture font. *@param cText the text *@param pFont the font. *@param iWidth iWidth of the area. *@param iHeight iHeight of the area *@param bCentered whether the text is centered on the current position or not. */ void cairo_dock_draw_gl_text_in_area (const guchar *cText, CairoDockGLFont *pFont, int iWidth, int iHeight, gboolean bCentered); /** Like /ref cairo_dock_draw_gl_text_in_area and /ref cairo_dock_draw_gl_text_at_position. *@param cText the text *@param pFont the font. *@param x x position of the left bottom corner of the text. *@param y y position of the left bottom corner of the text. *@param iWidth iWidth of the area. *@param iHeight iHeight of the area *@param bCentered whether the text is centered on the given position or not. */ void cairo_dock_draw_gl_text_at_position_in_area (const guchar *cText, CairoDockGLFont *pFont, int x, int y, int iWidth, int iHeight, gboolean bCentered); G_END_DECLS #endif