/*
* Copyright 2010 Inalogic Inc.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License version 3, as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranties of
* MERCHANTABILITY, SATISFACTORY QUALITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the applicable version of the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of both the GNU Lesser General Public
* License version 3 along with this program. If not, see
*
*
* Authored by: Jay Taoko
*
*/
#ifndef NMESHARCHIVER_VER_0_0_1_H
#define NMESHARCHIVER_VER_0_0_1_H
namespace nux { //NUX_NAMESPACE_BEGIN
class NMeshObject;
typedef enum
{
MESHINDEX_UNKNOWN = 0,
MESHINDEX_SHORT,
MESHINDEX_INT,
FORCE_MESHINDEXTYPE = 0x7fffffff
} MeshIndexType;
typedef enum
{
MESHBUFFER_UNKNOWN = 0,
MESHBUFFER_INDEXBUFFER,
MESHBUFFER_VERTEXBUFFER,
FORCE_MESHBUFFER = 0x7fffffff
} MeshBufferType;
typedef enum
{
POLYGONTYPE_UNKNOWN = 0,
POLYGONTYPE_TRIANGLE,
POLYGONTYPE_TRIANGLESTRIP,
POLYGONTYPE_TRIANGLEFAN,
POLYGONTYPE_QUAD,
POLYGONTYPE_QUADSTRIP,
POLYGONTYPE_QUADFAN,
POLYGONTYPE_LINE,
POLYGONTYPE_LINESTRIP,
POLYGONTYPE_POINT,
FORCE_POLYGONTYPE = 0x7fffffff
} MeshPolygonType;
typedef enum
{
VERTEXATTRIB_UNKNOWN = 0,
VERTEXATTRIB_FLOAT,
VERTEXATTRIB_INT,
VERTEXATTRIB_BYTE,
VERTEXATTRIB_UBYTE,
VERTEXATTRIB_BYTE_N, // the byte component should be divided by 128.0 to get the normalized value in the range [-1.0, 1.0].
VERTEXATTRIB_UBYTE_N, // the byte component should be divided by 255.0 to get the normalized value in the range [-1.0, 1.0].
VERTEXATTRIB_SHORT,
VERTEXATTRIB_USHORT,
VERTEXATTRIB_SHORT_N, // the short component should be divided by 32767.0 to get the normalized value in the range [-1.0, 1.0].
VERTEXATTRIB_USHORT_N, // the short component should be divided by 65535.0 to get the normalized value in the range [0.0, 1.0].
FORCE_VERTEXATTRIB = 0x7fffffff
} VertexAttribType;
typedef enum
{
VBSEMANTIC_UNKNOWN = 0,
VBSEMANTIC_POSITION,
VBSEMANTIC_NORMAL,
VBSEMANTIC_COLOR0,
VBSEMANTIC_COLOR1,
VBSEMANTIC_TANGENT,
VBSEMANTIC_BINORMAL,
VBSEMANTIC_TEXCOORD0,
VBSEMANTIC_TEXCOORD1,
VBSEMANTIC_TEXCOORD2,
VBSEMANTIC_TEXCOORD3,
VBSEMANTIC_TEXCOORD4,
VBSEMANTIC_TEXCOORD5,
VBSEMANTIC_TEXCOORD6,
VBSEMANTIC_TEXCOORD7,
FORCE_VBSEMANTIC = 0x7fffffff
} VertexBufferSemantic;
typedef struct
{
nux::t_s64 FilePointer;
NFileName Name;
unsigned int Type;
unsigned int Format;
unsigned int Width;
unsigned int Height;
unsigned int Depth;
unsigned int NumMipmap;
unsigned int Size;
} MeshDataInfo_ver_0_0_1;
bool SaveMeshObject_ver_0_0_1(nux::NSerializer* FileStream, NMeshObject*);
NMeshObject* LoadMeshObject_ver_0_0_1(nux::NSerializer* FileStream, unsigned int Offset);
void MeshDataGetInfo_ver_0_0_1(nux::NSerializer* FileStream, MeshDataInfo_ver_0_0_1& TextureArchiveInfo);
} //NUX_NAMESPACE_END
#endif // NMESHARCHIVER_VER_0_0_1_H