#ifndef MESHDATA_H #define MESHDATA_H namespace nux { enum NuxMeshPrimitiveType { NUX_MESH_PRIMITIVE_UNKNOWN = 0, NUX_MESH_TRIANGLE, NUX_MESH_TRIANGLE_STRIP, NUX_MESH_TRIANGLE_FAN, NUX_MESH_LINE, NUX_MESH_LINE_STRIP, NUX_MESH_LINE_LOOP, NUX_MESH_POINT, NUX_MESH_QUAD, NUX_MESH_QUAD_STRIP, }; class MeshData { public: MeshData(); ~MeshData(); bool Allocate(int num_mesh_primitive, NuxMeshPrimitiveType primitive_type, int num_elements, int element_size); public: unsigned char* _vertex_data; unsigned char* _index_data; NuxMeshPrimitiveType _mesh_primitive_type; int _num_element; int _element_size; int _num_index; int _index_size; }; } #endif // MESHDATA_H