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/*
* Copyright 2010 Inalogic® Inc.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License, as
* published by the Free Software Foundation; either version 2.1 or 3.0
* of the License.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranties of
* MERCHANTABILITY, SATISFACTORY QUALITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the applicable version of the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of both the GNU Lesser General Public
* License along with this program. If not, see <http://www.gnu.org/licenses/>
*
* Authored by: Jay Taoko <jaytaoko@inalogic.com>
*
*/
#ifndef BITMAPFORMATS_H
#define BITMAPFORMATS_H
namespace nux
{
typedef struct
{
const TCHAR *Name;
int BlockSizeX;
int BlockSizeY;
int BlockSizeZ;
int BlockBytes;
int NumComponents;
unsigned int PlatformFormat; // internal format
int Format;
int type;
int RowMemoryAlignment; // best memory alignment in a row
unsigned int Flags;
bool Supported;
} PixelFormatInfo;
typedef struct
{
const TCHAR *Name;
int BlockBytes;
int NumComponents;
unsigned int Format;
int type;
unsigned int Flags;
bool Supported;
} ReadBackPixelFormatInfo;
typedef enum
{
BITFMT_UNKNOWN = 0,
BITFMT_R8G8B8A8, // 32-bit RGBA pixel format with alpha, using 8 bits per channel.
BITFMT_B8G8R8A8, // 32-bit BGRA pixel format with alpha, using 8 bits per channel.
BITFMT_R8G8B8, // 24-bit RGB pixel format with 8 bits per channel.
BITFMT_R5G6B5, // 16-bit RGB pixel format with 5 bits for red, 6 bits for green, and 5 bits for blue.
BITFMT_D24S8,
BITFMT_A8, // Gray level 8 bits
BITFMT_DXT1,
BITFMT_DXT2,
BITFMT_DXT3,
BITFMT_DXT4,
BITFMT_DXT5,
#ifndef NUX_OPENGLES_20
BITFMT_A8R8G8B8, // 32-bit ARGB pixel format with alpha, using 8 bits per channel.
BITFMT_A8B8G8R8, // 32-bit ABGR pixel format with alpha, using 8 bits per channel.
BITFMT_B8G8R8, // 24-bit RGB pixel format with 8 bits per channel.
BITFMT_RGBA16F,
BITFMT_RGB32F,
BITFMT_RGBA32F,
BITFMT_R10G10B10A2, // 32-bit pixel format using 10 bits for each color and 2 bits for alpha.
BITFMT_B10G10R10A2, // 32-bit pixel format using 10 bits for each color and 2 bits for alpha.
BITFMT_A2R10G10B10, // 32-bit pixel format using 10 bits for each color and 2 bits for alpha.
BITFMT_A2B10G10R10, // 32-bit pixel format using 10 bits for each color and 2 bits for alpha.
#endif
BITFMT_END_GFX_FORMATS,
} BitmapFormat;
extern PixelFormatInfo GPixelFormats[];
extern ReadBackPixelFormatInfo GReadBackPixelFormats[];
}
#endif // BITMAPFORMATS_H
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