~hikiko/unity/unity.latest-shadows

Viewing all changes in revision 4050.

  • Committer: Eleni Maria Stea
  • Date: 2016-01-04 08:32:50 UTC
  • Revision ID: elenimaria.stea@canonical.com-20160104083250-pf4dtg5cu742f516
overrides opengl texture state in order to have glColor multiplied to texture
(fixes the white shadow bug)

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