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Viewing changes to decorations/DecoratedWindow.cpp

  • Committer: Eleni Maria Stea
  • Date: 2016-08-10 09:33:06 UTC
  • Revision ID: elenimaria.stea@canonical.com-20160810093306-ft6eaj4nd5ys5rmp
take the decorations/shadows size into account in damage region, in case
that the user enables the shadows in lowgfx

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  return "DecoratedWindow";
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}
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bool Window::IsActive()
 
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{
 
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  return impl_->active;
 
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}
 
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void Window::AddProperties(debug::IntrospectionData& data)
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{
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  data.add(impl_->win_->borderRect())