/*
* Copyright (C) 2011 Canonical Ltd
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* Authored by: Neil Jagdish Patel
*/
#ifndef UNITYSHELL_SCOPE_BAR_H
#define UNITYSHELL_SCOPE_BAR_H
#include
#include
#include
#include
#include
#include
#include
#include
#include "unity-shared/IconTexture.h"
#include "unity-shared/Introspectable.h"
#include "unity-shared/UBusWrapper.h"
#include "ScopeBarIcon.h"
namespace nux
{
class AbstractPaintLayer;
class HLayout;
class LayeredLayout;
}
namespace unity
{
class IconTexture;
class StaticCairoText;
namespace dash
{
class ScopeBar : public nux::View, public unity::debug::Introspectable
{
NUX_DECLARE_OBJECT_TYPE(ScopeBar, nux::View);
typedef std::vector ScopeIcons;
public:
ScopeBar();
nux::Property scale;
void AddScope(Scope::Ptr const& scope);
void Activate(std::string id);
void ActivateNext();
void ActivatePrevious();
std::string GetActiveScopeId() const;
sigc::signal scope_activated;
private:
void SetupBackground();
void SetupLayout();
void Draw(nux::GraphicsEngine& gfx_context, bool force_draw);
void DrawContent(nux::GraphicsEngine& gfx_context, bool force_draw);
void SetActive(ScopeBarIcon* icon);
void UpdateScale(double scale);
bool AcceptKeyNavFocus();
std::string GetName() const;
void AddProperties(debug::IntrospectionData&);
typedef std::unique_ptr LayerPtr;
ScopeIcons icons_;
nux::HLayout* layout_;
LayerPtr bg_layer_;
friend class TestScopeBar;
};
} // namespace dash
} // namespace unity
#endif // UNITYSHELL_SCOPE_BAR_H