#ifndef SP_TAG_H_SEEN #define SP_TAG_H_SEEN /** \file * SVG implementation * * Authors: * Theodore Janeczko * * Copyright (C) Theodore Janeczko 2012 * * Released under GNU GPL, read the file 'COPYING' for more information */ #include "sp-object.h" /* Skeleton base class */ #define SP_TAG(o) (dynamic_cast(o)) #define SP_IS_TAG(o) (dynamic_cast(o) != NULL) class SPTag; class SPTag : public SPObject { public: SPTag() {} virtual ~SPTag() {} virtual void build(SPDocument * doc, Inkscape::XML::Node *repr); //virtual void release(); virtual void set(unsigned key, const gchar* value); virtual void update(SPCtx * ctx, unsigned flags); virtual Inkscape::XML::Node* write(Inkscape::XML::Document* doc, Inkscape::XML::Node* repr, guint flags); bool expanded() const { return _expanded; } void setExpanded(bool isexpanded); void moveTo(SPObject *target, gboolean intoafter); private: bool _expanded; }; #endif /* !SP_SKELETON_H_SEEN */ /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :