#ifndef SEEN_SP_MESHPATCH_H #define SEEN_SP_MESHPATCH_H /** \file * SPMeshpatch: SVG implementation. */ /* * Authors: Tavmjong Bah * * Copyright (C) 2012 Tavmjong Bah * * Released under GNU GPL, read the file 'COPYING' for more information */ #include #include "sp-object.h" #define SP_MESHPATCH(obj) (dynamic_cast((SPObject*)obj)) #define SP_IS_MESHPATCH(obj) (dynamic_cast((SPObject*)obj) != NULL) /** Gradient Meshpatch. */ class SPMeshpatch : public SPObject { public: SPMeshpatch(); virtual ~SPMeshpatch(); SPMeshpatch* getNextMeshpatch(); SPMeshpatch* getPrevMeshpatch(); Glib::ustring * tensor_string; //SVGLength tx[4]; // Tensor points //SVGLength ty[4]; // Tensor points protected: virtual void build(SPDocument* doc, Inkscape::XML::Node* repr); virtual void set(unsigned int key, const char* value); virtual void modified(unsigned int flags); virtual Inkscape::XML::Node* write(Inkscape::XML::Document* doc, Inkscape::XML::Node* repr, unsigned int flags); }; #endif /* !SEEN_SP_MESHPATCH_H */ /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :