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by Jasper van de Gronde
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#include <2geom/solver.h> |
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#include <2geom/point.h> |
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#include <algorithm> |
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#include <valarray> |
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/*** Find the zeros of the bernstein function. The code subdivides until it is happy with the
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* linearity of the function. This requires an O(degree^2) subdivision for each step, even when
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* there is only one solution.
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*/
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namespace Geom{ |
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template<class t> |
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static int SGN(t x) { return (x > 0 ? 1 : (x < 0 ? -1 : 0)); } |
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const unsigned MAXDEPTH = 23; // Maximum depth for recursion. Using floats means 23 bits precision max |
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const double BEPSILON = ldexp(1.0,(-MAXDEPTH-1)); /*Flatness control value */ |
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const double SECANT_EPSILON = 1e-13; // secant method converges much faster, get a bit more precision |
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/**
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* This function is called _a lot_. We have included various manual memory management stuff to reduce the amount of mallocing that goes on. In the future it is possible that this will hurt performance.
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**/
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class Bernsteins{ |
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public: |
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double *Vtemp; |
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unsigned N,degree; |
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std::vector<double> &solutions; |
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bool use_secant; |
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Bernsteins(int degr, std::vector<double> &so) : N(degr+1), degree(degr),solutions(so), use_secant(false) { |
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Vtemp = new double[N*2]; |
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}
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~Bernsteins() { |
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delete[] Vtemp; |
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}
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void subdivide(double const *V, |
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double t, |
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double *Left, |
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double *Right); |
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double horner(const double *b, double t); |
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unsigned
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control_poly_flat_enough(double const *V); |
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void
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find_bernstein_roots(double const *w, /* The control points */ |
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unsigned depth, /* The depth of the recursion */ |
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double left_t, double right_t); |
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};
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/*
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* find_bernstein_roots : Given an equation in Bernstein-Bernstein form, find all
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* of the roots in the open interval (0, 1). Return the number of roots found.
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*/
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void
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find_bernstein_roots(double const *w, /* The control points */ |
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unsigned degree, /* The degree of the polynomial */ |
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std::vector<double> &solutions, /* RETURN candidate t-values */ |
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unsigned depth, /* The depth of the recursion */ |
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double left_t, double right_t, bool use_secant) |
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{
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Bernsteins B(degree, solutions); |
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B.use_secant = use_secant; |
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B.find_bernstein_roots(w, depth, left_t, right_t); |
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}
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void
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Bernsteins::find_bernstein_roots(double const *w, /* The control points */ |
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unsigned depth, /* The depth of the recursion */ |
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double left_t, double right_t) |
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{
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unsigned n_crossings = 0; /* Number of zero-crossings */ |
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int old_sign = SGN(w[0]); |
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for (unsigned i = 1; i < N; i++) { |
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int sign = SGN(w[i]); |
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if (sign) { |
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if (sign != old_sign && old_sign) { |
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n_crossings++; |
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}
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old_sign = sign; |
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}
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}
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if (n_crossings == 0) // no solutions here |
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return; |
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if (n_crossings == 1) { |
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/* Unique solution */
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/* Stop recursion when the tree is deep enough */
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/* if deep enough, return 1 solution at midpoint */
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if (depth >= MAXDEPTH) { |
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//printf("bottom out %d\n", depth);
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const double Ax = right_t - left_t; |
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const double Ay = w[degree] - w[0]; |
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solutions.push_back(left_t - Ax*w[0] / Ay); |
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return; |
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solutions.push_back((left_t + right_t) / 2.0); |
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return; |
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}
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// I thought secant method would be faster here, but it'aint. -- njh
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// Actually, it was, I just was using the wrong method for bezier evaluation. Horner's rule results in a very efficient algorithm - 10* faster (20080816)
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// Future work: try using brent's method
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if(use_secant) { // false position |
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double s = 0;double t = 1; |
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double e = 1e-10; |
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int n,side=0; |
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double r,fr,fs = w[0],ft = w[degree]; |
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for (n = 1; n <= 100; n++) |
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{
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r = (fs*t - ft*s) / (fs - ft); |
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if (fabs(t-s) < e*fabs(t+s)) break; |
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fr = horner(w, r); |
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if (fr * ft > 0) |
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{
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t = r; ft = fr; |
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if (side==-1) fs /= 2; |
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side = -1; |
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}
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else if (fs * fr > 0) |
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{
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s = r; fs = fr; |
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if (side==+1) ft /= 2; |
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side = +1; |
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}
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else break; |
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}
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solutions.push_back(r*right_t + (1-r)*left_t); |
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return; |
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}
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}
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/* Otherwise, solve recursively after subdividing control polygon */
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std::valarray<double> new_controls(2*N); // New left and right control polygons |
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const double t = 0.5; |
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/*
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* Bernstein :
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* Evaluate a Bernstein function at a particular parameter value
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* Fill in control points for resulting sub-curves.
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*
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*/
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for (unsigned i = 0; i < N; i++) |
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Vtemp[i] = w[i]; |
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/* Triangle computation */
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const double omt = (1-t); |
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new_controls[0] = Vtemp[0]; |
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new_controls[N+degree] = Vtemp[degree]; |
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double *prev_row = Vtemp; |
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double *row = Vtemp + N; |
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for (unsigned i = 1; i < N; i++) { |
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for (unsigned j = 0; j < N - i; j++) { |
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row[j] = omt*prev_row[j] + t*prev_row[j+1]; |
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}
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new_controls[i] = row[0]; |
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new_controls[N+degree-i] = row[degree-i]; |
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std::swap(prev_row, row); |
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}
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double mid_t = left_t*(1-t) + right_t*t; |
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find_bernstein_roots(&new_controls[0], depth+1, left_t, mid_t); |
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/* Solution is exactly on the subdivision point. */
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if (new_controls[N] == 0) |
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solutions.push_back(mid_t); |
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find_bernstein_roots(&new_controls[N], depth+1, mid_t, right_t); |
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}
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/*
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* control_poly_flat_enough :
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* Check if the control polygon of a Bernstein curve is flat enough
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* for recursive subdivision to bottom out.
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*
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*/
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unsigned
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Bernsteins::control_poly_flat_enough(double const *V) |
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{
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/* Find the perpendicular distance from each interior control point to line connecting V[0] and
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* V[degree] */
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/* Derive the implicit equation for line connecting first */
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/* and last control points */
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const double a = V[0] - V[degree]; |
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double max_distance_above = 0.0; |
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double max_distance_below = 0.0; |
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double ii = 0, dii = 1./degree; |
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for (unsigned i = 1; i < degree; i++) { |
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ii += dii; |
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/* Compute distance from each of the points to that line */
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const double d = (a + V[i]) * ii - a; |
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double dist = d*d; |
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// Find the largest distance
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if (d < 0.0) |
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max_distance_below = std::min(max_distance_below, -dist); |
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else
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max_distance_above = std::max(max_distance_above, dist); |
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}
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const double abSquared = 1./((a * a) + 1); |
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const double intercept_1 = (a - max_distance_above * abSquared); |
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const double intercept_2 = (a - max_distance_below * abSquared); |
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/* Compute bounding interval*/
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const double left_intercept = std::min(intercept_1, intercept_2); |
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const double right_intercept = std::max(intercept_1, intercept_2); |
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const double error = 0.5 * (right_intercept - left_intercept); |
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//printf("error %g %g %g\n", error, a, BEPSILON * a);
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return error < BEPSILON * a; |
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}
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// suggested by Sederberg.
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double Bernsteins::horner(const double *b, double t) { |
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int n = degree; |
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double u, bc, tn, tmp; |
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int i; |
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u = 1.0 - t; |
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bc = 1; |
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tn = 1; |
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tmp = b[0]*u; |
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for(i=1; i<n; i++){ |
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tn = tn*t; |
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bc = bc*(n-i+1)/i; |
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tmp = (tmp + tn*bc*b[i])*u; |
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}
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return (tmp + tn*t*b[n]); |
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}
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};
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/*
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Local Variables:
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mode:c++
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c-file-style:"stroustrup"
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c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
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indent-tabs-mode:nil
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fill-column:99
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End:
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*/
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// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :
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