/** * \file * \brief \todo brief description * * Authors: * Nathan Hurst * JFBarraud * * Copyright 2006-2008 authors * * This library is free software; you can redistribute it and/or * modify it either under the terms of the GNU Lesser General Public * License version 2.1 as published by the Free Software Foundation * (the "LGPL") or, at your option, under the terms of the Mozilla * Public License Version 1.1 (the "MPL"). If you do not alter this * notice, a recipient may use your version of this file under either * the MPL or the LGPL. * * You should have received a copy of the LGPL along with this library * in the file COPYING-LGPL-2.1; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * You should have received a copy of the MPL along with this library * in the file COPYING-MPL-1.1 * * The contents of this file are subject to the Mozilla Public License * Version 1.1 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY * OF ANY KIND, either express or implied. See the LGPL or the MPL for * the specific language governing rights and limitations. * */ #ifndef SEEN_SBASIS_2D_H #define SEEN_SBASIS_2D_H #include #include #include #include <2geom/d2.h> #include <2geom/sbasis.h> #include namespace Geom{ class Linear2d{ public: /* u 0,1 v 0,2 */ double a[4]; Linear2d() { a[0] = 0; a[1] = 0; a[2] = 0; a[3] = 0; } Linear2d(double aa) { for(unsigned i = 0 ; i < 4; i ++) a[i] = aa; } Linear2d(double a00, double a01, double a10, double a11) { a[0] = a00; a[1] = a01; a[2] = a10; a[3] = a11; } double operator[](const int i) const { assert(i >= 0); assert(i < 4); return a[i]; } double& operator[](const int i) { assert(i >= 0); assert(i < 4); return a[i]; } double apply(double u, double v) { return (a[0]*(1-u)*(1-v) + a[1]*u*(1-v) + a[2]*(1-u)*v + a[3]*u*v); } }; inline Linear extract_u(Linear2d const &a, double u) { return Linear(a[0]*(1-u) + a[1]*u, a[2]*(1-u) + a[3]*u); } inline Linear extract_v(Linear2d const &a, double v) { return Linear(a[0]*(1-v) + a[2]*v, a[1]*(1-v) + a[3]*v); } inline Linear2d operator-(Linear2d const &a) { return Linear2d(-a.a[0], -a.a[1], -a.a[2], -a.a[3]); } inline Linear2d operator+(Linear2d const & a, Linear2d const & b) { return Linear2d(a[0] + b[0], a[1] + b[1], a[2] + b[2], a[3] + b[3]); } inline Linear2d operator-(Linear2d const & a, Linear2d const & b) { return Linear2d(a[0] - b[0], a[1] - b[1], a[2] - b[2], a[3] - b[3]); } inline Linear2d& operator+=(Linear2d & a, Linear2d const & b) { for(unsigned i = 0; i < 4; i++) a[i] += b[i]; return a; } inline Linear2d& operator-=(Linear2d & a, Linear2d const & b) { for(unsigned i = 0; i < 4; i++) a[i] -= b[i]; return a; } inline Linear2d& operator*=(Linear2d & a, double b) { for(unsigned i = 0; i < 4; i++) a[i] *= b; return a; } inline bool operator==(Linear2d const & a, Linear2d const & b) { for(unsigned i = 0; i < 4; i++) if(a[i] != b[i]) return false; return true; } inline bool operator!=(Linear2d const & a, Linear2d const & b) { for(unsigned i = 0; i < 4; i++) if(a[i] == b[i]) return false; return true; } inline Linear2d operator*(double const a, Linear2d const & b) { return Linear2d(a*b[0], a*b[1], a*b[2], a*b[3]); } class SBasis2d : public std::vector{ public: // vector in u,v unsigned us, vs; // number of u terms, v terms SBasis2d() {} SBasis2d(Linear2d const & bo) : us(1), vs(1) { push_back(bo); } SBasis2d(SBasis2d const & a) : std::vector(a), us(a.us), vs(a.vs) {} Linear2d& index(unsigned ui, unsigned vi) { assert(ui < us); assert(vi < vs); return (*this)[ui + vi*us]; } Linear2d index(unsigned ui, unsigned vi) const { if(ui >= us) return Linear2d(0); if(vi >= vs) return Linear2d(0); return (*this)[ui + vi*us]; } double apply(double u, double v) const { double s = u*(1-u); double t = v*(1-v); Linear2d p; double tk = 1; // XXX rewrite as horner for(unsigned vi = 0; vi < vs; vi++) { double sk = 1; for(unsigned ui = 0; ui < us; ui++) { p += (sk*tk)*index(ui, vi); sk *= s; } tk *= t; } return p.apply(u,v); } void clear() { fill(begin(), end(), Linear2d(0)); } void normalize(); // remove extra zeros double tail_error(unsigned tail) const; void truncate(unsigned k); }; inline SBasis2d operator-(const SBasis2d& p) { SBasis2d result; result.reserve(p.size()); for(unsigned i = 0; i < p.size(); i++) { result.push_back(-p[i]); } return result; } inline SBasis2d operator+(const SBasis2d& a, const SBasis2d& b) { SBasis2d result; result.us = std::max(a.us, b.us); result.vs = std::max(a.vs, b.vs); const unsigned out_size = result.us*result.vs; result.resize(out_size); for(unsigned vi = 0; vi < result.vs; vi++) { for(unsigned ui = 0; ui < result.us; ui++) { Linear2d bo; if(ui < a.us && vi < a.vs) bo += a.index(ui, vi); if(ui < b.us && vi < b.vs) bo += b.index(ui, vi); result.index(ui, vi) = bo; } } return result; } inline SBasis2d operator-(const SBasis2d& a, const SBasis2d& b) { SBasis2d result; result.us = std::max(a.us, b.us); result.vs = std::max(a.vs, b.vs); const unsigned out_size = result.us*result.vs; result.resize(out_size); for(unsigned vi = 0; vi < result.vs; vi++) { for(unsigned ui = 0; ui < result.us; ui++) { Linear2d bo; if(ui < a.us && vi < a.vs) bo += a.index(ui, vi); if(ui < b.us && vi < b.vs) bo -= b.index(ui, vi); result.index(ui, vi) = bo; } } return result; } inline SBasis2d& operator+=(SBasis2d& a, const Linear2d& b) { if(a.size() < 1) a.push_back(b); else a[0] += b; return a; } inline SBasis2d& operator-=(SBasis2d& a, const Linear2d& b) { if(a.size() < 1) a.push_back(-b); else a[0] -= b; return a; } inline SBasis2d& operator+=(SBasis2d& a, double b) { if(a.size() < 1) a.push_back(Linear2d(b)); else { for(unsigned i = 0; i < 4; i++) a[0] += double(b); } return a; } inline SBasis2d& operator-=(SBasis2d& a, double b) { if(a.size() < 1) a.push_back(Linear2d(-b)); else { a[0] -= b; } return a; } inline SBasis2d& operator*=(SBasis2d& a, double b) { for(unsigned i = 0; i < a.size(); i++) a[i] *= b; return a; } inline SBasis2d& operator/=(SBasis2d& a, double b) { for(unsigned i = 0; i < a.size(); i++) a[i] *= (1./b); return a; } SBasis2d operator*(double k, SBasis2d const &a); SBasis2d operator*(SBasis2d const &a, SBasis2d const &b); SBasis2d shift(SBasis2d const &a, int sh); SBasis2d shift(Linear2d const &a, int sh); SBasis2d truncate(SBasis2d const &a, unsigned terms); SBasis2d multiply(SBasis2d const &a, SBasis2d const &b); SBasis2d integral(SBasis2d const &c); SBasis2d partial_derivative(SBasis2d const &a, int dim); SBasis2d sqrt(SBasis2d const &a, int k); // return a kth order approx to 1/a) SBasis2d reciprocal(Linear2d const &a, int k); SBasis2d divide(SBasis2d const &a, SBasis2d const &b, int k); // a(b(t)) SBasis2d compose(SBasis2d const &a, SBasis2d const &b); SBasis2d compose(SBasis2d const &a, SBasis2d const &b, unsigned k); SBasis2d inverse(SBasis2d const &a, int k); // these two should probably be replaced with compose SBasis extract_u(SBasis2d const &a, double u); SBasis extract_v(SBasis2d const &a, double v); SBasis compose(Linear2d const &a, D2 const &p); SBasis compose(SBasis2d const &fg, D2 const &p); D2 compose_each(D2 const &fg, D2 const &p); inline std::ostream &operator<< (std::ostream &out_file, const Linear2d &bo) { out_file << "{" << bo[0] << ", " << bo[1] << "}, "; out_file << "{" << bo[2] << ", " << bo[3] << "}"; return out_file; } inline std::ostream &operator<< (std::ostream &out_file, const SBasis2d & p) { for(unsigned i = 0; i < p.size(); i++) { out_file << p[i] << "s^" << i << " + "; } return out_file; } D2 sb2dsolve(SBasis2d const &f, Geom::Point const &A, Geom::Point const &B, unsigned degmax=2); D2 sb2d_cubic_solve(SBasis2d const &f, Geom::Point const &A, Geom::Point const &B); }; /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : #endif