/** * \brief Shapes are special paths on which boolops can be performed * * Authors: * Michael G. Sloan * Nathan Hurst * MenTaLguY * * Copyright 2007-2009 Authors * * This library is free software; you can redistribute it and/or * modify it either under the terms of the GNU Lesser General Public * License version 2.1 as published by the Free Software Foundation * (the "LGPL") or, at your option, under the terms of the Mozilla * Public License Version 1.1 (the "MPL"). If you do not alter this * notice, a recipient may use your version of this file under either * the MPL or the LGPL. * * You should have received a copy of the LGPL along with this library * in the file COPYING-LGPL-2.1; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * You should have received a copy of the MPL along with this library * in the file COPYING-MPL-1.1 * * The contents of this file are subject to the Mozilla Public License * Version 1.1 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY * OF ANY KIND, either express or implied. See the LGPL or the MPL for * the specific language governing rights and limitations. * */ #ifndef __2GEOM_SHAPE_H #define __2GEOM_SHAPE_H #include #include #include <2geom/region.h> //TODO: BBOX optimizations namespace Geom { enum { BOOLOP_JUST_A = 1, BOOLOP_JUST_B = 2, BOOLOP_BOTH = 4, BOOLOP_NEITHER = 8 }; enum { BOOLOP_NULL = 0, BOOLOP_INTERSECT = BOOLOP_BOTH, BOOLOP_SUBTRACT_A_B = BOOLOP_JUST_B, BOOLOP_IDENTITY_A = BOOLOP_JUST_A | BOOLOP_BOTH, BOOLOP_SUBTRACT_B_A = BOOLOP_JUST_A, BOOLOP_IDENTITY_B = BOOLOP_JUST_B | BOOLOP_BOTH, BOOLOP_EXCLUSION = BOOLOP_JUST_A | BOOLOP_JUST_B, BOOLOP_UNION = BOOLOP_JUST_A | BOOLOP_JUST_B | BOOLOP_BOTH }; class Shape { Regions content; mutable bool fill; //friend Shape shape_region_boolean(bool rev, Shape const & a, Region const & b); friend CrossingSet crossings_between(Shape const &a, Shape const &b); friend Shape shape_boolean(bool rev, Shape const &, Shape const &, CrossingSet const &); friend Shape boolop(Shape const &a, Shape const &b, unsigned); friend Shape boolop(Shape const &a, Shape const &b, unsigned, CrossingSet const &); friend void add_to_shape(Shape &s, Path const &p, bool); public: Shape() : fill(true) {} explicit Shape(Region const & r) { content = Regions(1, r); fill = r.fill; } explicit Shape(Regions const & r) : content(r) { update_fill(); } explicit Shape(bool f) : fill(f) {} Shape(Regions const & r, bool f) : content(r), fill(f) {} Regions getContent() const { return content; } bool isFill() const { return fill; } unsigned size() const { return content.size(); } const Region &operator[](unsigned ix) const { return content[ix]; } Shape inverse() const; Shape operator*(Matrix const &m) const; bool contains(Point const &p) const; bool inside_invariants() const; //semi-slow & easy to violate : checks that the insides are inside, the outsides are outside bool region_invariants() const; //semi-slow : checks for self crossing bool cross_invariants() const; //slow : checks that everything is disjoint bool invariants() const; //vera slow (combo, checks the above) private: std::vector containment_list(Point p) const; void update_fill() const { unsigned ix = outer_index(content); if(ix < size()) fill = content[ix].fill; else if(size() > 0) fill = content.front().fill; else fill = true; } }; inline CrossingSet crossings_between(Shape const &a, Shape const &b) { return crossings(paths_from_regions(a.content), paths_from_regions(b.content)); } Shape shape_boolean(bool rev, Shape const &, Shape const &, CrossingSet const &); Shape shape_boolean(bool rev, Shape const &, Shape const &); //unsigned pick_coincident(unsigned ix, unsigned jx, bool &rev, std::vector const &ps, CrossingSet const &crs); //void outer_crossing(unsigned &ix, unsigned &jx, bool & dir, std::vector const & ps, CrossingSet const & crs); void crossing_dual(unsigned &i, unsigned &j, CrossingSet const & crs); unsigned crossing_along(double t, unsigned ix, unsigned jx, bool dir, Crossings const & crs); Shape boolop(Shape const &, Shape const &, unsigned flags); Shape boolop(Shape const &, Shape const &, unsigned flags, CrossingSet &); Shape sanitize(std::vector const &ps); Shape stopgap_cleaner(std::vector const &ps); inline std::vector desanitize(Shape const & s) { return paths_from_regions(s.getContent()); } } #endif /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :