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Committer:
Jason Smith
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Date:
2008-11-07 05:55:21 UTC
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Revision ID:
jassmith@gmail.com-20081107055521-kn6dalpx89ua3pjp
Do.Addins/src/Do.UI/BaseWidgets/ResultsWindow.cs
Do.Addins/src/Do.UI/Bezel/Bezel.cs
Do.Addins/src/Do.UI/Bezel/BezelGlassResults.cs
Do.Addins/src/Do.UI/ClassicWindow/ClassicWindow.cs
Do.Addins/src/Do.UI/IUIContext.cs
Do.Addins/src/Do.UI/UIContext.cs
Do/src/Do.Core/Controller.cs
Do/src/Do.Core/IUniverseManager.cs
Do/src/Do.Core/SearchControllers/ISearchController.cs
Do/src/Do.Core/SearchControllers/SecondSearchController.cs
Do/src/Do.Core/SearchControllers/SimpleSearchContext.cs
Do/src/Do.Core/SearchControllers/SimpleSearchController.cs
Do/src/Do.Core/SimpleUniverseManager.cs
Convert Universe and related classes to use IList (so we get indexing) instead of using concrete arrays. Convert (at least the obvious) n time length to constant time with .Any()