~kaihengfeng/unity/lp1292830

  • Committer: Kai-Heng Feng
  • Date: 2017-03-29 06:50:44 UTC
  • Revision ID: kai.heng.feng@canonical.com-20170329065044-nd0f25aq5mdy35fm
Updates textures after resume from suspend. (LP: #1292830)

The Nvidia driver does not make resources in video memory persistent across S3
[1], hence applications need to update texture in vram itself.

Currently, these three decoration components require texture update:
1. Shadow.
2. Title.
3. Button.

Fortunately, Nvidia intends to fix it in the future [1]. Once the issue is
addressed, this commit can be fully reverted.
Filename Latest Rev Last Changed Committer Comment Size
..
pam 3806.5.2 10 years ago Andrea Azzarone Add data/pam/unity pam config file for unity locks Diff
CMakeLists.txt 4153.9.42 8 years ago Marco Trevisan (Treviño) Merging with lp:~3v1n0/unity/cmake-libs-prefixes/ 2.3 KB Diff Download File
com.canonical.Unity.gschema.xml 4217.1.1 8 years ago Michał Sawicz Drop clickscope from com.canonical.Unity.Dash favo 12.8 KB Diff Download File
unity7.conf.in 4153.9.58 8 years ago Marco Trevisan (Treviño) upstart conf: add pre-start to check if unity can 319 bytes Diff Download File
unity7.override 4153.9.31 8 years ago Marco Trevisan (Treviño) unity7{.conf,.service}.in: move to data subfolder 7 bytes Diff Download File
unity7.service.in 4220.4.1 7 years ago Marco Trevisan (Treviño) unity7.service: set uss, ups and BAMF as wanted, n 413 bytes Diff Download File