/* Copyright 2007 Dmitry Suzdalev This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef MAINWINDOW_H #define MAINWINDOW_H #include class KMinesScene; class KMinesView; class KGameClock; class KToggleAction; class KMinesMainWindow : public KXmlGuiWindow { Q_OBJECT public: KMinesMainWindow(); private slots: void onMinesCountChanged(int count); void newGame(); void onGameOver(bool); void advanceTime(const QString&); void onFirstClick(); void showHighscores(); void configureSettings(); void pauseGame(bool paused); void loadSettings(); private: void setupActions(); KMinesScene* m_scene; KMinesView* m_view; KGameClock* m_gameClock; KToggleAction* m_actionPause; }; #endif