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Committer:
Stefan Majewsky
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Date:
2012-05-10 19:49:58 UTC
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Revision ID:
git-v1:6019a2fc5dc5c7020922da10dc39970a3f1baaea
Allow split build for all games except libkmahjongg dependencies.
Most of this is straightforward. Some more complicated changes are in
1. libkdegames: I needed to fix the headers <KgAudioScene> and
<KgSound>, which did not refer to the right include location when
installed.
2. kgoldrunner: Its CMake code may not depend on OpenAL and libsndfile
anymore. KGoldRunner therefore now uses the new
<libkdegames_capabilities.h> header and enables sound only if
KGAUDIO_BACKEND_OPENAL is set.
KMahjongg and KShisen are not done yet. I could not create a
config-script for KMahjongg because CMake currently gets confused over
exported targets in multiple source directories. (D'oh...)
svn path=/trunk/KDE/kdegames/kpat/; revision=1294007