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Committer:
Jakob Gruber
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Date:
2013-07-02 08:31:04 UTC
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Revision ID:
git-v1:835ad66b87dd532d81348b526673964ab71ba38f
Separate signals for game completion and won games
Since we now have a "Solve" menu option, these are two different cases.
Game completion triggers things such as disabling actions which are only
valid during a running game, stopping timers, removing highlights, etc.
Game won in turn triggers high score handling.