/*************************************************************************** copyright : (C) 2008 by Scott Wheeler email : wheeler@kde.org ***************************************************************************/ /*************************************************************************** * This library is free software; you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License version * * 2.1 as published by the Free Software Foundation. * * * * This library is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the Free Software * * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * * USA * * * * Alternatively, this file is available under the Mozilla Public * * License Version 1.1. You may obtain a copy of the License at * * http://www.mozilla.org/MPL/ * ***************************************************************************/ #ifndef TAGLIB_WAVFILE_H #define TAGLIB_WAVFILE_H #include "rifffile.h" #include "id3v2tag.h" #include "wavproperties.h" namespace TagLib { namespace RIFF { //! An implementation of WAV metadata /*! * This is implementation of WAV metadata. * * This supports an ID3v2 tag as well as reading stream from the ID3 RIFF * chunk as well as properties from the file. */ namespace WAV { //! An implementation of TagLib::File with WAV specific methods /*! * This implements and provides an interface for WAV files to the * TagLib::Tag and TagLib::AudioProperties interfaces by way of implementing * the abstract TagLib::File API as well as providing some additional * information specific to WAV files. */ class TAGLIB_EXPORT File : public TagLib::RIFF::File { public: /*! * Contructs an WAV file from \a file. If \a readProperties is true the * file's audio properties will also be read using \a propertiesStyle. If * false, \a propertiesStyle is ignored. */ File(FileName file, bool readProperties = true, Properties::ReadStyle propertiesStyle = Properties::Average); /*! * Destroys this instance of the File. */ virtual ~File(); /*! * Returns the Tag for this file. */ virtual ID3v2::Tag *tag() const; /*! * Returns the WAV::Properties for this file. If no audio properties * were read then this will return a null pointer. */ virtual Properties *audioProperties() const; /*! * Saves the file. */ virtual bool save(); private: File(const File &); File &operator=(const File &); void read(bool readProperties, Properties::ReadStyle propertiesStyle); class FilePrivate; FilePrivate *d; }; } } } #endif