~libmatrix-dev/libmatrix/trunk

  • Committer: Jesse Barker
  • Date: 2011-06-09 20:36:25 UTC
  • Revision ID: jesse.barker@linaro.org-20110609203625-a28mmylup1ffhe5t
Add program objects to libmatrix.  These provide abstrations for OpenGL (and ES)
programs and shaders that leverage the libmatrix objects and interfaces.
Filename Latest Rev Last Changed Committer Comment Size
..
.gitignore 3 13 years ago jesse Make sure to ignore files we know we are not track 7 bytes Diff Download File
COPYING 7 13 years ago Jesse Barker Update copyright to say "Linaro Limited" 1 KB Diff Download File
Makefile 14 13 years ago Jesse Barker Add program objects to libmatrix. These provide a 300 bytes Diff Download File
mat.cc 9 13 years ago Jesse Barker Add LibMatrix namespace to all library objects to 3.8 KB Diff Download File
mat.h 13 13 years ago Jesse Barker Make the transpose() member of the various matrix 24 KB Diff Download File
program.cc 14 13 years ago Jesse Barker Add program objects to libmatrix. These provide a 7.4 KB Diff Download File
program.h 14 13 years ago Jesse Barker Add program objects to libmatrix. These provide a 4.9 KB Diff Download File
README 6 13 years ago Jesse Barker Add a README to tell folks why we're here. 609 bytes Diff Download File
stack.h 9 13 years ago Jesse Barker Add LibMatrix namespace to all library objects to 2.5 KB Diff Download File
vec.h 9 13 years ago Jesse Barker Add LibMatrix namespace to all library objects to 9 KB Diff Download File